Lex Fridman #380
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Neil Gershenfeld: Self-Replicating Robots and the Future of Fabrication
Short Summary 🏎️
Neil Gershenfeld is a professor at MIT and founder of the Center of Bits and Atoms (CBA).
He discusses his work with Yo-Yo Ma and Penn and Teller, as well as the concept of digital materials and their potential applications.
Gershenfeld also talks about the Fab Lab network, which he helped start, and the concept of digital fabrication and its potential to revolutionize manufacturing.
He also discusses the boundary between bits and atoms and the potential for embodied intelligence in physical systems.
Finally, he suggests that technology only needs about 20 basic building blocks to create a technological civilization, and that these building blocks can be composed to create all technology.
Key Learnings 🎯
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Neil Gershenfeld is a professor at MIT and founder of the Center of Bits and Atoms (CBA).
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CBA was created to challenge the idea that vocational skills were not valid for serious study.
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Gershenfeld's work at the CBA is focused on exploring the relationship between digital and physical objects and finding new ways to bridge the gap between the two.
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Gershenfeld and Yo-Yo Ma worked together to instrument a cello and extract data to bring it out into computational environments.
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Gershenfeld also worked with Penn and Teller to do a magic trick in Las Vegas to contact Houdini.
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Digital materials are a discrete set of parts that are reversibly joined with global geometry determined from local constraints, much like Lego bricks.
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Gershenfeld discusses the concept of digital fabrication and its potential to revolutionize manufacturing.
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Gershenfeld helped start the Fab Lab network, which consists of 2500 digital fabrication community labs in 125 countries.
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Gershenfeld discusses the potential of digital fabrication and its impact on society, the decentralization of technology, and the importance of utilizing the underused brains of people as a natural resource.
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Gershenfeld also addresses the mystery of consciousness and whether it comes from somewhere between the boundary of bits and atoms.
If you have 5 more minutes 🏖️
In the latest episode of the Lex Fridman Podcast, host Lex Fridman interviews Neil Gershenfeld, a professor at MIT and founder of the Center of Bits and Atoms (CBA). Gershenfeld discusses the origin story of CBA, which was created to challenge the idea that vocational skills were not valid for serious study. He explains that this misconception dates back to the Renaissance, when the liberal arts emerged as the path to liberation and birth of humanism. Gershenfeld's work at the CBA is focused on exploring the relationship between digital and physical objects and finding new ways to bridge the gap between the two. He explains that the CBA was created to bring together tools from different length scales, from nanometers to meters, to explore how digital becomes physical and vice versa.
Gershenfeld also talks about his work with cellist Yo-Yo Ma to instrument a cello and extract data to bring it out into computational environments. They wanted to understand the computational capacity of a musical instrument and found that the magic is in the control, not in ineffable details in how the wood wiggles. This led to a piece in NIS Yo-Yo, where they explored what it would take for him to get rid of his Strad and use their technology. Gershenfeld also discusses his work with Penn and Teller to do a magic trick in Las Vegas to contact Houdini. This led to a collaboration with Phil Rittmuller, who worked with Honda and NEC to create sensors for auto safety.
Gershenfeld also discusses the concept of digital materials and their potential applications in various industries. Digital materials are a discrete set of parts that are reversibly joined with global geometry determined from local constraints, much like Lego bricks. He discusses his lab's work with the aerospace industry to create lightweight, high modulus materials using carbon fiber Lego, which can be used to make morphing airplanes and super-efficient race cars. Gershenfeld also talks about the idea of self-replicating automata, which he believes is the foundation of all technology.
Gershenfeld also discusses the concept of digital fabrication and its potential to revolutionize manufacturing. He explains that digital fabrication involves using computers to control tools to create objects, and that the real breakthrough is in the ability to embody codes in construction. Gershenfeld notes that while current supercomputers have computational capacity similar to the human brain, there is still an eight order of magnitude difference in the rate at which biology can build versus state-of-the-art manufacturing. He believes that the key to bridging this gap lies in digital fabrication, which has the potential to create a Star Trek replicator.
Gershenfeld discusses the Fab Lab network, which he helped start with colleagues. The network consists of 2500 digital fabrication community labs in 125 countries, and doubles every year and a half. The labs allow people to create their own objects using digital fabrication tools, and Gershenfeld notes that the killer app of digital fabrication is personal fabrication. He believes that the ability to create objects for personal expression is a powerful motivator for people to learn about digital fabrication. Gershenfeld also discusses the work of Seymour Papert, who studied how kids learn and believed that the goal was not for kids to program robots, but to create them. Gershenfeld sees the Fab Lab network as a fulfillment of Papert's vision, as it gives people the tools to create their own objects.
Neil also discusses the scaling of fab labs, comparing them to the mini computer era. He explains that fab labs are transitioning from buying a machine to make machines to making machines that can make new machines. The ultimate goal is to create self-replicating machines that can build copies of themselves or more complicated versions of themselves. Gershenfeld and his team are working on creating a network of super fab labs that have more advanced tools to make the parts of the machines, making them even cheaper. Gershenfeld also discusses his lab's research on discrete assembly of integrated electronics (DICE), which aims to assemble electronic components without the need for a billion-dollar chip fab.
Gershenfeld discusses the potential of digital fabrication and its impact on society, the decentralization of technology, and the importance of utilizing the underused brains of people as a natural resource. He explains that the transition from printing to assembling and disassembling reduces inventories and eliminates technological trash, but also acknowledges the potential for malevolent actors to use the technology for harmful purposes. Gershenfeld also talks about the Fab Lab network, which is a curated network of labs that function as a network, and the importance of mistakes in scientific research and how they can lead to unexpected breakthroughs.
The conversation then turns to the boundary between bits and atoms and the potential for embodied intelligence in physical systems. Gershenfeld explains how computational universality is connected to fabricational universality, which allows for growth, adaptation, and evolution. He also addresses the mystery of consciousness and whether it comes from somewhere between the boundary of bits and atoms. Gershenfeld also discusses the history of public funding for research, the importance of geometry in biology, thermodynamics, and the infamous problem of Maxwell's demon.
The episode also touches on the potential for good that comes with the tools of creation, such as fab labs, and how they can unlock unimaginable complexity. Gershenfeld believes that the most fundamental problem we face is learning how to evolve and create life in non-living materials. He suggests that technology only needs about 20 basic building blocks to create a technological civilization, and that these building blocks can be composed to create all technology. The conversation ends with a discussion of how to bootstrap a civilization on Mars using in situ resource utilization and self-assembly.
Some thought-provoking questions 🤔
1. What is morphogenesis and how can it be applied to engineering?
Morphogenesis is the process by which living organisms develop their shape and form. It is a complex process that involves the interaction of different components such as genes, hormones, and the environment. In engineering, morphogenesis can be applied to create new technologies such as robots and self-assembling structures. By understanding the principles of morphogenesis, engineers can design systems that can adapt and evolve in response to their environment.
2. What is recursion and why is it important in digital technologies?
Recursion is the process of repeating a set of instructions within itself. It is an essential concept in digital technologies, as it allows computers to execute complex tasks without having to explicitly carry out each step. By using recursion, computers can process large amounts of data in a much shorter amount of time and can even create self-replicating programs. Recursion is also a powerful tool for solving complex problems in computer science and can help to develop more efficient algorithms.
3. What implications does the concept of recursion have for the future of technology and society?
The concept of recursion has the potential to revolutionize the way we think about technology. For example, it could allow for the development of self-replicating systems and complex algorithms that can solve difficult problems. On a societal level, recursion could help to reduce the need for large-scale manufacturing, as individual components could be replicated on demand. Additionally, recursion could enable more efficient and secure methods of data storage, as well as provide new ways to combat climate change.